The Library of Marvels and 'The Phenomenological and Fantastic in South American New Media'

Regina Célia Pinto


I'd like to introduce the Library of Marvels. Through this project, I'm interested among other things, in examining the cultural impact and possibilities created by computers as machines that can generate books and libraries.

The Library of Marvels is a collection of "artists' books" on the web. These books are electronic narratives that use several media and processes: pictures, sound, texts, movement, games, simulation, programming, and interactivity or a simulation thereof.

The library got started in 1999, and already contains five volumes: "White and Black, Reflections on Fog" (1999) - , the "Book of Sand" (2001), "The Psychiatrist, Net.art / Web.art and other stories" (2002), "The Newest Song of Exile: Sabiá Virtuality" (2003), and the most recent volume: "Viewing Axolotls"(2004), to which I'd like to call your attraction, or better yet, draw your eyes... The starting point of my research is always SEEING. Whether we are looking at fog (1999), looking on in horror (2001), looking at madness (2002), looking at culture (2003) or viewing axolotls, which once again involves looking at fog, or the impossibility of seeing clearly, but with a different focus (2004).

According to Merleau-Ponty, the world is what we see, but we must learn to see it. In this sense, my main every-day occupation is learning to see. And yet...

Everyone sees the world in his or her own likeness and therefore the dialogue between "Me and the World" is different from person to person. We can illustrate this best with the metaphor of colors: Who is right? Color-blind people who see red as green and vice versa, or so-called normal people who see red as red and green as green? Do we side with the latter because they are the majority? It's said that some animals see the world in black and white. What colors would an extraterrestrial see in our world? In fact, what color is our world, if colors themselves are just classifications?

It seems we have established an impasse: Is reality possible? Can it be possible, as phenomenology has suggested, for art to make the invisible visible? Could Reality be a Fantastic Fantasy?

What about the new media? And the new narratives?

The pixels light up and a caption appears: "Viewing Axolotls…"
The magic of a narrative is recreated in this world, and immediately everyone takes on the appropriate stance to follow it: the "view" of the spectator-subject (with all his/her blindness) and the gaze emitted from the electronic book-object (with all its slyness) clash in a duel of interpretation, simulation and interactivity. A woman who, because she loved so much or looked so much, turns into an axolotl. "Dreams are a point of view. They are a place from where one sees. Nightmares are a way of looking at the world in the eyes of the dreamer." In other words, dreams let us see otherness, while in our nightmares we find the fear the "other" can inspire. In the fictional world, the narrator can direct our gaze to the viewpoint of dreams, while simultaneously turning that gaze to the nightmare of entering an aquarium, an unknown watery world. This move could bring an end to the blindness inherent to all views, enabling them to distance themselves reflexively and see themselves while looking (or not)…

These are some of the reflections that arise when attentively analyzing "Viewing Axolotls," which is based on the Fantastic Realism of Argentine author Julio Cortazar and Dúvida de Flusser - Filosofia e Literatura (Flusser's Question - Philosophy and Literature) by Brazilian essayist Gustavo Bernardo.
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Here are some added reflections:

>Seeking another view… Can the imagination create worlds beyond our realities? What would real be? Unreal ? And virtual? A sand woman opens her eyes, shows us her smile...

>"Escher's lizards leave the paper and run onto the table.
These lizards are realistic: their heads are real; their tails are simulacra. They are chimeras."

>Is every image a fraud, like a dragon sculpted in sand? Sensible visual reality or tangible virtual reality? Is virtual reality more attractive than reality itself? Dragon tattooed in the bytes…

>"After 500 years of printing, 150 years of photography, a century of film and 50 years of television, reality programming has reached maturity.
Consumers live scripted lives, while reality-creating machines predict all their movements. This phenomenon is so powerful that everyone actually has two bodies: one real and another fictitious (shaped by received data)."1
How can we change the bundles of pictures that falsify reality? Is this a desirable "reality"?

>So the next revolutionaries could be "imaginers" who create fiction and take pride in what they do - whether they are artists, writers, photographers or software programmers - people who have rediscovered the silent pleasure of handcrafted creation combined with the stimulating pleasure of a game? Lifting fog or seeing through it - what would their task be?

>"Humankind is divided into two types: people who like diffused light, and those who don't. Mystery fans and crossword puzzlers. The profound and the enlightened. The inspired and the skeptical. Those interested in the differences that set things apart. In short, metaphysicists and phenomenologists. The first type tries to see through the fog and the second type tries to lift it." 2

>Which type are you?

Notes:


1 BERNARDO, Gustavo. A dúvida de Flusser - filosofia e literatura. São Paulo, globo, 2002.
2 FLUSSER, Vilém. Os Gestos - Naturalmente, apud Bernardo Gustavo. A dúvida de Flusser - filosofia e literatura. São Paulo, globo, 2002.